![]() ![]() ![]() Keep the great work, you probably have plenty and let's hope Laminar will be able to deliver a stable XP12 in the next 3 months and a better scenery in 2 years. I will wait for you ATC review, I tried IFR and it went nicely until I reached the destination airport, unfortunately I was never hand over to the target airport tower for landing, so I'm not sure if I'm doing something wrong or it is a bug (probably the first), for a test I picked a ~50nm airport to test this, so it was a short flight. My suggestion for a new rig, buy the latest tech you can put your hands on or wait for the new version of NVidia/AMD/CPUs and then buy the high end previous generation to save some money I almost went that route, but I had to buy a new PC since I gave mine to my younger son (so you see. The new airport textures are just great, at first it felt like I'm in a first person shooter, really no joking, the bumpiness on the concrete is first class especially with the lighting, in my opinion, and I hope the community will modify the default gateway airports with the new textures and objects in order to have a consistent high "fidelity" airport feel around the world. Since smoothness of flight is more important to me, I have to use FSR to fly in VR, there are long hiccups if you set FSR to OFF, and if I need to read from the G1000 or G5x/G4x gauges I lean in or zoom momentarily (I sent Ben/Austin a question if this is a bug or feature so I'm waiting for their answer before reporting a bug). You need to sacrifice gauges readability at a glance over smoothness of flight. Unfortunately FSR is a double edge sword, once you enable it, gauges text and numbers are blurry (not as sharp) so you can't read or it is harder to read them in VR mode, it is the same in 2D mode. You probably can't fly it without activating FSR, no kidding, as of build 12b4. On X-Plane 11: VR was just great, smoooooth all the time, no jitters, no frame loss an exceptionally good and stable experience. When I tested with the Carenado PC12 I think there were few spikes but overall felt great, like I'm flying a new simulator. I flew in clear and clouded skies and the feel was quite good using stock planes. MSFS VR flying is quite smooth although settings are set to high, FPS is around ~25-30 but it feels as if it is 60, I guess it is the motion reprojection magic. Yes I invested quite a bit because I want to fly in VR in X-Plane and MSFS.įrom my subjective benchmarks (prior to MSFS update 10): I know we had a debate regarding which CPU/GPU to upgrade too but I thought that Alder lake is quite mature and almost end of life before Raptor Lake will arrive and NV3x prices went down so I purchase from Amazon for 9xx$ exclude taxes. Thanks for another long and nice article.įor the coming X-Plane 12 and also for MSFS I have upgraded my machine from Intel 8700K, 32G DRAM4 and NVIDIA 1080ti to Intel 12700K, 32G DDR5, MSI 3080TI and EVGA 1000 PSU. ![]()
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